| Area of Studies |
Applied Learning Subject |
Examination Year |
| Creative Studies |
Cultural and Creative Product Design |
- |
2027 |
2028 |
| Fashion Image Design |
2026 |
2027 |
2028 |
| Interior and Exhibition Design / Interior and Event Spatial Design |
2026 |
2027 |
2028 |
| Jewellery Design in Digital Age |
2026 |
- |
- |
| Computer Game and Animation Design |
2026 |
2027 |
2028 |
| Digital Comic Design and Production |
2026 |
2027 |
2028 |
| Popular Music Production |
2026 |
2027 |
2028 |
| Taking a Chance on Dance |
2026 |
2027 |
2028 |
| The Essentials of Theatre Arts |
2026 |
2027 |
2028 |
| Media and Communication |
Digital Media and Radio Production |
2026 |
2027 |
2028 |
| Film and Transmedia / Film Production |
2026 |
2027 |
2028 |
| Digital Brand Communication / Digital Advertising |
2026 |
2027 |
2028 |
| Multimedia Storytelling |
2026 |
2027 |
2028 |
| PR and Multimedia Communication |
2026 |
2027 |
2028 |
| Applied Learning (Vocational English) – English Communication |
2026 |
2027 |
2028 |
| Applied Learning (Vocational English) – English for Business Services |
2026 |
2027 |
2028 |
| Applied Learning (Vocational English) – English for Service Professionals |
2026 |
2027 |
2028 |
| Creative English – Cultural Tourism |
- |
- |
2028 |
| Creative English – Biz and Media |
2026 |
2027 |
- |
| Creative English – PR and Marketing |
2026 |
- |
- |
| Practical Translation (CHI-ENG) |
2026 |
2027 |
2028 |
| Applied Japanese and Japanese Culture |
2026 |
2027 |
2028 |
| Everyday Japanese and Japanese Culture |
2026 |
2027 |
2028 |
| Korean Language and Culture |
2026 |
2027 |
2028 |
| Business, Management and Law |
Accounting in Action |
- |
- |
2028 |
| Accounting for e-Business |
2026 |
- |
- |
| AI in Business |
2026 |
- |
- |
| Data Application for Business / AI Application in Business Data |
2026 |
2027 |
2028 |
| Innovation and Entrepreneurship |
2026 |
2027 |
2028 |
| Introduction to Fintech |
2026 |
2027 |
2028 |
| KOL Marketing and Generative AI |
- |
- |
2028 |
| Marketing and Online Promotion |
2026 |
- |
- |
| Modern Logistics Studies |
- |
2027 |
2028 |
| Law Enforcement in Hong Kong |
2026 |
2027 |
2028 |
| Services |
Modern Southeast Asian Cuisine |
2026 |
- |
- |
| Pâtisserie and Café Operations |
2026 |
2027 |
2028 |
| Western Cuisine |
2026 |
2027 |
2028 |
| Airport Passenger Terminal Operations / Airport Operations and Services |
2026 |
2027 |
2028 |
| Hospitality Services in Practice |
2026 |
- |
- |
| Hotel Operations |
2026 |
2027 |
2028 |
| Child Care and Development |
2026 |
2027 |
2028 |
| Child Care and Education |
2026 |
2027 |
2028 |
| Fundamental Cosmetology |
2026 |
2027 |
2028 |
| Gerontech and Services |
2026 |
2027 |
2028 |
| Applied Science |
Food Technology and Nutrition |
2026 |
2027 |
2028 |
| Foundation in Chinese Medicine |
2026 |
2027 |
2028 |
| Health Care Practice |
2026 |
2027 |
2028 |
| Medical Laboratory Science |
2026 |
2027 |
2028 |
| Pet Care and Grooming |
- |
- |
2028 |
| Rehabilitation Care Practice |
2026 |
2027 |
2028 |
| Applied Psychology |
2026 |
2027 |
2028 |
| Practical Psychology |
2026 |
2027 |
2028 |
| Exercise and Fitness Coaching |
2026 |
2027 |
2028 |
| Exercise Science and Health Fitness |
2026 |
2027 |
2028 |
| Engineering and Production |
Digital Construction |
2026 |
2027 |
2028 |
| Electrical and Energy Engineering |
2026 |
2027 |
2028 |
| AI and Robotics |
2026 |
2027 |
2028 |
| Computer Forensic Technology |
2026 |
2027 |
2028 |
| Cybersecurity |
- |
2027 |
2028 |
| eSports Technology and Management |
2026 |
2027 |
2028 |
| Tech Basics |
2026 |
2027 |
2028 |
| Aviation Studies |
2026 |
2027 |
2028 |
| Railway Studies |
2026 |
2027 |
2028 |
| UAV and Low-altitude Economy |
- |
- |
2028 |
Applied Learning Chinese
(for non-Chinese speaking students) |
Chinese in Business Service |
2026 |
2027 |
- |
| Chinese in Practical Context |
2026 |
2027 |
2028 |
| Communicative Chinese |
- |
- |
2028 |
| Practical Chinese |
2026 |
2027 |
2028 |